Classroom Rules, Expectations, and Procedures |
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*Classroom Rules*
Follow these 5 rules to avoid negative consequences and receive positive rewards
1. We are attentive listeners.
2. We respect our school.
3. We respect our teachers.
4. We respect others.
5. We work hard until the end!
*Classroom Expectations*
This is what I expect of you for my class this year. If you follow these expectations, you will have a rewarding and successful year!
I Expect you to…
· raise your hand when you wish to speak.
· speak in complete sentences.
· come prepared to class with all supplies and assignments.
· listen and follow directions at all times
· do your best on all assignments and work!
*Classroom Management*
Consequences-Three Strikes and You're Out!
In my class, we will use a discipline system that follows a game of baseball. Students will have two opportunities to correct their behavior before the student is referred to the office. Each student will have a pocket on the baseball chart in class showing his or her color.
· Green Card-You're Batting 100!: Each student starts on green and they are hitting the ball every time at bat. They
They are still not hitting homeruns, however.
· Yellow Card-Stike One !: The student broke a rule for the first time. The student will receive a yellow card in their pocket
replacing the verbal warning. This is a time to cool down and get back to the green card.
· Orange Card-Strike Two!: The student broke a rule a second time and must fill out a refocus form. This form must be
signed by a parent and turned in the next day. If not, the parent will be contacted by the
teacher. A note will also be written in the planner about the form.
· Red Card-Strike Three You're Out!: After three misbehaviors in class, the student will receive an office referral and be
submitted to the school discipline system. A parent conference may need to be set up.
Positive Rewards-Homeruns!
· Blue Card-Homerun! : A student will receive a blue card by hitting a homerun in class. A student may earn a blue card
by being respectful, responsible, and safe or going above and beyond what is expected in class.
The student will also receive a Mustang Merit which may be used to purchase prizes at the
Mustang Merit Store. In addition, each homerun adds a marble to the class jar.
· Homerun Marbles: Each class will have a jar of marbles used to measure behavior in class. Students may earn marbles for hitting homeruns and receiving blue cards. The class with the most marbles at the end of the week will receive free-time to play games. If a class fills up a jar, that class will receive a whole day movie or game Friday.
· Secret Student: Each day, I will randomly select a secret student. At the end of the day, if that student has behaved
and followed all the classroom rules (no strikes), they will earn a marble for the class jar. If the secret student does not follow the rules, they will not earn a marble and their identity will not be revealed.
Classroom Managers
Classroom Managers help the teacher in daily activities and are assigned several duties. You may be randomly drawn as a classroom manager for the week only if you have followed all rules and expectations. Classroom managers will receive a reward at the end of the week.
*Homework and Assignments*
· At the beginning of each day, you will copy down the activity and assignment for the day. Planners will be checked at the end of each week. Planners must be initialed by a parent or guardian for each day.
· You will have a Social Studies Interactive Notebook where you will keep vocabulary, notes, and interactive activities. You must keep this notebook organized and it will be checked and graded every week. Selected assignments will also be graded each week. This notebook stays in class at all times!
· You will have a Social Studies binder where you will keep unit goals, primary sources and secondary sources, class assignments/homework, and assessments (tests/quizzes). This binder must go home weekly for parent signatures and comments.
· You will have the option to choose 1 homework assignment every two weeks. This homework is meant to retain and enrich knowledge learned in class. Homework will receive 10% off each day it is late. Homework will not be accepted after 4 days and you will receive a ‘0’. However, you must still complete the homework assignment. You are not learning if you do not do it! You will spend every recess completing the homework until it is finished. Consistent missing homework will result in parent contact or a conference.
· You are responsible for making up all assignments if you are absent. All assignments, projects, and homework can be downloaded from the class website. All work from the Interactive Notebook can be found in the Interactive Notebook folder in the classroom. You may view the teacher master copy for the format.
Students will be graded by the following:
Tests- 30%, Projects- 30%, Class assignments- 20%, Interactive Notebook-20%
*Social Studies All-Star Club*
For students to become a member of the Social Studies All-Star Club, they must master an academic goal with an 80% or above on the assessment for the goal. Assessments include a test or written project. Students that master the goal are automatically apart of the club and will receive the reward of a free choice day. The students may play thinking board games, draw, color, read, or select an activity from the rack. During this time, students that did not master the goal will a receive re-teach review.
The following day the All-Star students will peer tutor those students that did not master the goal. These students will have a 2nd opportunity to re-take the assessment the following day. During this time, All-Star Students will complete an enrichment activity that ecourages higher level thinking on the academic goal. It is my goal to have All-Star students become experts at the goals by peer tutoring and enrichment, to have struggling students retain and pass the material with the help of the All-Star club, and to have all students become apart of the club at least once during the school year.
Academic goals is a form included in the students Interactive Notebook. Each student will be responsible for recording his or her test scores. This form can be found within the Interactive Notebook Link.
*Handwriting*
While many 5th grade teachers require students to write in cursive, I do not require it. I want each student to write clearly in his or her best writing style. Cursive usually dies out in 7th grade and students return to print. However, if you write best in cursive, you may do so.
*Paper Headings*
All turned in work must include a proper heading including your name, date, and class at the top right hand corner followed by the title of the assignment on the first line. The date must be written out. (Example: Monday, February 5th, 2010). The assignment will not be accepted if this format is not followed and will be counted as late.
*Pencil Sharpening*
Students will not need to sharpen their pencils in my class. I will keep a large draw of sharpened pencils and students may trade in dull pencils for sharpened ones. Students lose valuable learning time by sharpening their pencils during class. Individual pencil sharpeners will not be allowed in the class because students can remove the blades from them, which can become weapons.
*Using the Restroom*
Students will be given 10 restroom passes at the beginning of the month. Students must give me a pass to use the restroom. Students have plenty of time to use the restroom during recess and lunch.
*Beginning of Class*
Students often say, "What are we doing today?". It is my goal to have to students already know what they are doing before they walk into the room. The classroom manager will pass out Journals and Interactive Notebooks for each student. The student will answer a question about the previous days lesson for the first 5 minutes of class. This will help the student return to the Interactive Notebook and retain more information.
*End of Class*
During the last 6-8 minutes of each class, students will write an entry in their journals reflecting on the days lesson. This reflection will relate to them personally. This is also a great way to practice grammar, puntuation, and spelling.
*Classroom Zones*
There are appropriate noise level volumes for different lessons and activities. When I am instructing, the student should be an active listener. However, there are many times in class where the students need to communicate with a partner or group members. Therefore, there are three different color-coded zones in the class.
Red Zone: no talking (Teacher instruction, individual assignments, Testing)
Yellow Zone: whisper (Individual assignments, partner work)
Green Zone: indoor voices (Partner and group activities)
*WWW DOT ZIP IT DOT COM*
Students love technology and using the internet. If the classroom noise level becomes too loud, I will use this attention signal. I will say WWW DOT... and the class will follow with ZIP DOT COM. Students will stop their current activity and look at the teacher. The goal is to have ALL students become active listeners for the teacher instruction.